Elden Ring loses almost 90% of its concurrent players on Steam
Elden Ring captured the world when it was released, and despite being around 3 months old, the hype around it hasn’t slowed down. Elden Ring may have been removed from the game’s top-selling website on Steam, but the community shows no sign of inactivity.
Speedruns, no-hits and the like are almost a tradition that surrounds FromSoftware games, another tradition is that players create custom versions in their games to overcome various difficult challenges or even increase the challenge for them.
The Elden ring is no exception. In fact, Elden Ring is what fueled this lore the most, and it’s what kept the game going despite launching in February.
Despite the quality of the game, at the end of the day there comes a time when it has to hang over its head. While Elden Ring is still going strong, having recently reached the milestone of selling over 13 million copies of the game worldwide, it is starting to show signs of waning interest from gamers, which you can see by Game statistics On the Steam storefront, according to SteamDB.
As seen in the graph above, Elden Ring has seen a steady decline in concurrent player counts since release. Shortly after release, it reached its all-time high for concurrent players 952.523 on Steam.
However, it has seen a steady decline since then as the current number of concurrent players, at the time of writing, is 91.345.
The numbers above provide a much clearer breakdown for Elden Ring players. The game saw the highest number of concurrent players in March, which fell sharply 59.49% In April, then in May.
Several factors may have contributed to each of these values. Elden Ring has had a lot of hype since its announcement, attracting many new entrants to FromSoftware’s games, which has contributed significantly to its all-time peak.
Since many have played the game, a large sum must have dropped the game as it is not to their liking or even too difficult for them. Another fact is that many may have watched everything the game has to offer and simply stopped playing it.
But that doesn’t mean the game is running badly. The current number of concurrent players is very close to the historical peak of 24 hours 99327reinforcing the belief that the game always attracts the attention of a large number of players.
A lot of that is down to the insane amount of replayability and variety-building potential that Elden Ring offers. With a wide variety of bosses and enemies, many players have set themselves challenges to overcome, for which they invent and use game mechanics to create all kinds of structures to overcome their challenges.
Anyway, the game is a masterpiece, probably the game of the year and the drop in player base for such games seems quite normal.
The game also receives patches and patches from time to time, bringing the community back to experience the changes, and with future game expansions in doubt, the number of concurrent players could increase exponentially if they release them. . However, this is entirely up to FromSoftware and BANDAI NAMCO Entertainment.